This is basically following the same steps programmatically. Make a selection that excludes skin tones, shrink and feather than selection if need be, and apply saturation adjustment excluding that selection. This is probably the simplest, but it would depend on how good you are at making selections among other tools, you can select by color. Using the Hue and Saturation adjustments, adjust different colours separately, applying next to no adjustment to the "red" colour. This would be good if you want to increase saturation of all colours except for red.
Or to do it more indiscriminately to all colours try the "Saturation" overlay mode and just painting in pure red or green or blue, makes no difference as long as it's saturated. You can use the eraser tool to gently reduce the effect in certain areas. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group.
Create a free Team What is Teams? Learn more. Is there an equivalent to Adobe's "Vibrance" in Gimp? Ask Question. Asked 10 years, 8 months ago.
Active 2 years, 8 months ago. Viewed 18k times. I'm curious if there's any equivalent in Gimp. If nothing exists, is there a convenient or even less-convenient way to emulate it? Improve this question. Community Bot 1. Matt Grum -- obviously. And Adobe's use doesn't really match the plain-English, which is why it's hard to Google for an answer.
I hadn't heard of the EG Vibrance script until you mentioned it here. After playing with it a bit, I'm surprised you don't find it subtle enough. At its default settings, it seems very subtle to me.
It's also set up for easy fine-tuning through layer opacity. There are also same examples in the link. Not directly answering the question, but did you give a try to darktable? It does have a vibrance tool which seems similar to what Lightroom is doing, and if you're looking for a Lightroom equivalent, then darktable comes closer to that than Gimp.
Add a comment. Active Oldest Votes. Improve this answer. Matt specifically asked: whether the Adobe feature does anything special with skin tones I've always thought it did, and Adobe come right out and say it does. Now, Matt then followed up with: and how to recreate that generically. But here's a best guess at how you could accomplish it: decompose the image into HSV layers in a new document. In your main document, create a new layer, I called it "faux vibrance", set it's type to Saturation.
Personally I think this is a space for lots of trial and error, and there will be different curves for different images. Gradient map to the rescue. Set your foreground color to 0 saturation black works well and your background color to saturation I did red, but you can pick any hue, as long as sat is Now select the "FG to BG" gradient and apply the gradient color map to the layer.
Caucasian skin tones for example all appear to cluster around I wouldn't go as far as a one bit "on or off" mask, I would feather it around the transitions, but not very much. Again I suspect every image is going to benefit from a unique mask here, but I would probably create a custom gradient, then apply it with a gradient map. The areas of the image that are skin were amazingly obvious on that layer.
Glorfindel 1, 1 1 gold badge 11 11 silver badges 20 20 bronze badges. Awesome, thanks. I can't award the bounty yet, but I'll be amazed if someone comes along and tops this.
Based on this, I've added "vibrance" to my list of photography-related features missing from Gimp. I think even with your process for doing something similar, it still counts as "missing". I have found a color vibrance script for gimp. Only problem is, it doesn't work in 2. Is it possible for this script to work in the current version of gimp? Re: Color Vibrance. I just ran it through GIMP10 Constanize You do not have the required permissions to view the files attached to this post.
Try that maybe the new methods don't allow such a high range there's some math internally the script does that I am not sure what the maximum Intensity can be. I tried intensity between 0 and under 1 and it seemed to work. Tin, I played with this script and it works.
The changes are subtle. When I tried a higher intensity then I got the errors that Mackenzieh got. There was something about the value 3. I put the intensity back to 3 and all worked well.
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